Wednesday, October 8, 2014

NFL Power Poll, Week 5

As I said yesterday, the weekly Power Poll is coming back, but it will look very different this season. Gone are hours and days toiling to try and rank all 32 NFL teams based on my (limited) viewing of them, information I've read around the web, and the old, gut feel.

Instead, I've crafted a formula based on the teams' statistics. Much of  the reasoning behind this change is thanks to my reading of Seahawk blogger HawkBlogger's site. He's been using an objective formula since I've been reading, and his arguments make sense. I'm not able to keep tabs on all 32 teams, so how can I use my gut to rank them all?

I'll explain the formula in more detail below, but the central theme of my formula can be summed up in one word: efficiency. You see, the stats we all grew up with like completions, yards, catches, touchdowns, interceptions, etc. all have one thing in common: they are based on opportunity as well as talent/execution. For example, if I give you the following two quarterbacks:


Yards
Touchdowns
Quarterback A
3357
26
Quarterback B
4650
29

Who would you take? Quarterback B right? What if I told you Quarterback A had a rating of 101.2 and Quarterback B a rating of 84.2? Can that be right? Sure can. Let's take a look at these two quarterbacks again. 


Completions
Attempts
Yards
Touchdowns
YPA
Rating
Quarterback A
257
407
3357
26
8.25
101.2
Quarterback B
371
634
4650
29
7.33
84.2

So yes, Quarterback B outpaces QB A in yards and has an edge in touchdowns, but he threw the ball 227(!) more times than QB A. And every time he dropped back to pass, QB A earned his team almost an extra yard over QB B. Based on these numbers, if QB A threw the ball 407 times, we'd expect him to rack up 5230 yards! 

Now I'll tell you that Quarterback A is Russell Wilson and Quarterback B is Matthew Stafford. Which is fitting because it's Russell Wilson (and Pete Carroll), who made me aware of efficiency statistics versus volume stats. It's easy to look at Wilson, and the strong Seattle team around him and dismiss him. "Anyone could throw for 3300 yards in today's NFL." But it ignores the circumstances surrounding those numbers: the Seahawks' identity is around their running game and defense. Pete Carroll embraces that and throws the ball less than practically any team in the league. 

It also ignores what Wilson does when he does get to throw: His 8.25 yards per attempt throwing was 4th in the league last season, behind Nick Foles, Aaron Rodgers, and Peyton Manning. 

The Forumla: 
I broke down my formula into three parts: 

Part 1: Yards per play. 
Here I take each teams yards per carry (rushing) and yards per attempt (passing) numbers and subtract from them the YPC and YPA their defense allows.  The theory being that, if Team A's offense is better per play than what their opponent's offense can muster against Team A's defense, Team A should be consistently better than their opponents over a full game's worth of plays (60 to 70 per game approximately). 

Part 2: Toxic Differential
A better yards per play differential is helpful to a team's chances of winning, but just how often is an NFL team able to consistently drive down the field taking 5-8 yards at a time? You're essentiall asking an NFL offense to put together 10-12 plays without more than 1-2 negative plays, be they incompletions, sacks, no-gainers, or worse: turnovers. It's doable, but it's really hard to do with any sort of consistency in a single game.

This is why coaches harp on turnovers so much. A turnover a) takes away an opponent's possession which decreases their chances of scoring more points, and b) can give your team a shorter field so you don't have to put together an 80+ yard drive to get points of your own. The problem with turnovers is you can't count on them. So much of what goes into a turnover is dependent on a) the other team and b) luck that relying on turnovers is a dangerous proposition.

So yes, turnovers are important. But there's something else that can make getting points in a drive much easier: big plays. If my offense can get 20 or 30 yards in a single play, that cuts out 4-6 plays of grinding, or 4-6 plays where something could go wrong. Now my offense only has to put 5-6 plays together on a drive where they also get a chunk play.

Brian Billick is credited with coming up with the toxic differential statistic. This adds your takeaways and big plays generated by your offense and subtracts your giveaways and the big plays given up by your defense. Again, the theory goes that teams with a better toxic differential will be better at turning drives into points and games into wins. Pete Carroll also bases his offensive and defensive identity around turnovers and big plays being the most important indicators for both sides of the ball.

Note: For this formula, a big play is considered a rushing play of 10+ yards or a passing play of 25+ yards.

Part 3: Points Per Drive
What's the most important job of an NFL team? Score more points than your opponent. Rather than look simple points per game differential, I wanted to dig a little deeper and normalize the data a little further. Game-to-game the number of possessions can vary based on team tempo, weather coniditons, etc. So instead I looked at points per drive data for each team's offense and defense, and multiplied the difference by 10. Why 10? A typical NFL game has 12 possessions, but 1-2 of those come at a point where a team isn't really interested in scoring (maybe they get the ball with 12 seconds to go before halftime, or they get it with 3 minutes to go in the game up 14+ points already. 10 seemed like a good number of possessions per game where the end goal is to score points.

(Finally,) The Power Poll: 

Rank
Team
Score
Last Week
Difference
1
23.87
14.65
9.22
2
23.86
17.59
6.27
3
19.38
11.03
8.35
4
18.95
7.93
11.02
5
15.25
19.7
-4.45
6
13.55
14.35
-0.8
7
11.32
12.83
-1.51
8
8.40
9.45
-1.05
9
8.26
3.33
4.93
10
6.85
21.14
-14.29
11
6.24
-3.82
10.06
12
4.44
4.44
0
13
2.82
2.82
0
14
2.40
14.45
-12.05
15
2.38
1.56
0.82
16
1.42
2.17
-0.75
17
1.19
-3.69
4.88
18
-1.00
2.87
-3.87
19
-1.63
-1.09
-0.54
20
-1.75
-0.89
-0.86
21
-2.19
4.85
-7.04
22
-2.45
-2.45
0
23
-3.76
-4.35
0.59
24
-5.54
-6.79
1.25
25
-7.10
2.86
-9.96
26
-11.17
1.23
-12.4
27
-11.18
-13.03
1.85
28
-12.14
-10.54
-1.6
29
-13.44
-19.1
5.66
30
-22.96
-24.76
1.8
31
-29.12
-29.12
0
32
-33.47
-32.23
-1.24

Biggest 1 week rise: San Diego 
Biggest 1 week fall: Cincinnati

All statistics taken from Sporting Charts and TeamRankings

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